Activision has registered four new GoldenEye domains, giving speculation that the publisher may be bringing the franchise to HD consoles. Domains registered were as follows: GoldenEyeReloadedGame.com, GoldenEye007GameReloaded.com, GoldenEyeReloaded007.com and GoldenEye007Reloaded.com. According to a WHOIS search of the domains, they were registered via MarkMonitor (a domain protection/branding service), use Activision’s nameservers, and were registered by Activision Publishing’s Mary Tuck. The domains were registered on Friday, June 24.
Fans may remember a 007 logo that flashed across the screen during the PlayStation Move presentation at Sony’s E3 event, which may or may not have correlation with Activision’s latest actions.
Currently, each website remains inactive. Activision has yet to comment on any new Bond games at this time.
Analysis: So, one thing is for sure here: GoldenEye is getting “Reloaded”. Whether or not it’s a remake of the original, or a completely brand new game, is anyone’s guess – though I’m hoping it’s the latter. We’ve already seen 007 remade on Wii, and though it was received well, it didn’t exactly do justice to the original – and for that reason alone, I can understand why Activision would want to remaster the 1997 original in high definition for Xbox 360 and PS3, assuming that’s what they mean by “reloaded.”
One might wonder why a remake was created for Wii instead of the other consoles in the first place. Well, GoldenEye’s origins are a little complicated in nature. The original GoldenEye, released on the N64, was published by Nintendo and developed by then 2nd party Nintendo developer Rareware. However, after GoldenEye’s HUGE success (commercially and critically), Activision went ahead and bought the license to James Bond, and Bond games began releasing on a yearly basis. By the time 2002 rolled around, Microsoft bought out Rare totally, taking Nintendo’s 49% share as well as the 51% held by founders Chris and Tim Stamper.
Though a remake or re-release of GoldenEye was in demand for years, it was held back because Rareware owned the original code to the game, while Nintendo owned the publishing rights to GoldenEye 007, and Activision owned the James Bond license. All parties eventually worked out a deal to bring the series back to life, but none of the Rare-created levels or missions were incorporated into the Wii-make, and the license to use Pierce Brosnan’s likeness had expired, prompting Activision to recast the entire game using actors relevant to more modern times. Basically, just a crap load of politics.
It’s these same politics that have kept the 1997 classic from seeing release on the Wii’s Virtual Console.
That being said, fans have wanted a proper re-imagining of GoldenEye for years, and though the Wii-make was decent, one has to imagine how GoldenEye could benefit from the extra power from current HD consoles. Personally, though, I’d like to see a new GoldenEye completely built from the ground up, but I’d be perfectly fine with being reloaded back into a game that made me want an N64 in the first place.