About Gaming Bus

Let’s face it: there have been numerous complaints about what is wrong with the writing side of the video games industry. Whether you choose to call the people that write about video games on any sort of professional level journalists, bloggers or something in between, there are problems with how the industry works. Simply put, too many sites are focused on keeping a positive relationship on the companies they report on. This is unhealthy to anyone but the companies in charge, because readers don’t get a fair opinion, and sites can’t do their jobs if they’re worried about pissing off their corporate overlords.

Gaming Bus aims to cut through the layers of fluff to bring our readers relevant news, in-depth features and trustworthy reviews. The first part of this is being selective as to what we post. We will not be the mouthpieces for corporate PR, posting every little screenshot, trailer and bit of information that they parcel out to us solely for the purpose of selling their games. If we post something, it will be because it’s worthy of your attention. The second part of this is to use transparency in how we work. We will say just how far we got in a game we review, and what our process is on the things we say. We hope to use these two ideals to build a trust between us and our readers. We would rather have 1,000 dedicated readers than aim to bring in 10,000 by making sure we pander to search engine optimization (SEO) to bring in Google revenue. Since this will have a direct correlation on the money we bring in, I’m putting my money where our mouths are.

Due to this, we will probably not have day-of-release reviews of a lot of games, especially bigger name games from the larger companies. Due to us not “playing nice” by their standards, we don’t expect to get a lot of early code. That’s OK. We would rather be behind and accurate than early at the cost of our integrity. In exchange for that, we look to build the aforementioned trust with our readerbase, and hopefully, change some habits along the way.

We’re the epitome of a mom-and-pop business: I – Christopher Bowen – am the Editor-in-Chief, and Aileen Coe is our Director of Public Relations. Though we hope to grow over time, we will always keep our ideals about transparency and proper fact-checking.

We are glad to have you here at Gaming Bus, and hope you stick around.

Please note: though Gaming Bus tries to adhere to the most fans that we can, we will at times use adult language as we feel necessary. Furthermore, some topics and/or games that we will cover – for example, “eroge”, or erotic games – are intended for mature audiences. These articles will be hidden behind an age gate as appropriate, but Gaming Bus does not take responsibility for anyone offended by our content.


About the Author

Christopher Bowen Christopher Bowen is the Editor in Chief of Gaming Bus. Before opening Gaming Bus in May of 2011, he was the News Editor at Diehard GameFAN, a lead reporter for DailyGamesNews, and a reviewer at Not A True Ending, also contributing to VIMM, SNESZone and Scotsmanality. Outside of the industry, he is a network engineer in Norwalk, CT and a veteran of Operation Iraqi Freedom.